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Hello.

I'm Nuno, I love
creating worlds where we can get lost!

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Recent Works

Here are some of the projects I've been doing lately. Feel free to check them out.

Project

Exploring the Digital Horizon

Project Link

Exploring the Digital Horizon.

Environments

Illustration and Concept Art

Project Link

Illustration and Concept Art of .

Game

The Ecosphere Project

Project Link

The Ecosphere Project is a simulation game where your objective is to keep the Ecosystem alive in the given time.

3D Art

ArtStation page

Page Link

At Art station you can find my more technical art.

Branding

Design & Visual Identity

Project Link

Design projects, like a new visual identity aimed at providing a more cohesive and professional look to an increasingly defined and completed game engine.

Expertise

view_in_ar

3D Art

I have worked in various aspect of the 3D pipeline From Modeling to texturing, all the way towards implementation of set assets in the game engines, I have an in-depth experience. Additionally, I can proficiently produce 3D art outside Gaming.

animation

Animation

I have animated in both 2D and 3D workflows, though my main focus is in 3D My focus have been mostly in animation for game development thought my technical expertise allows me to integrate more complex and powerful techniques, like Blender's crease pencil, mixing 2D and 3D workflows.

palette

2D Art

I have studied in Lisbon Fine Art Faculty, learning traditional skills, like drawing and painting, proportion and anatomy. I've also drawn concept art for games and movies. I am proficient in both environments and characters, in many drawing programs.

flood

Technical Art

My Master's thesis was focus in procedural art. For the past 5 years I've worked with procedural tools in Blender and Unity, like geometry nodes, shader graph, and VFX graph, with a focus on its aesthetics and advantages. In Development context, I use these systems to enhance the pipeline.

draw_abstract

Design

I have designed the visual identity of Cubos game engine. I've prototype the engine UI - figma prototype Design the logo and wrote the brand guidelines Additionally, I have designed the logos of some of GDT games

About

I am a Media Artist, with a master’s degree in the faculty of Fine Arts of Lisbon, University of Lisbon.

I am passionate about creating environment and characters that we, the players can interact with. I am particularly interested in the connection between the visual art and technology. There is a magic quality when working with a computer. I constantly seek to expand my knowledge, technique and culture.

Some of the software programs and tools I have experience on:

Contact

Get In Touch

Have an idea or an epic project in mind? Talk to us. Let us work together and make something great. Shoot us a message at